In the last years the community was lucky enough to track down some of the American programmers for the Videopac/Odyssey2 system (Ad Everett, Bob Harris, Rex Battenberg for example). But the story of Videopac game development in Europe still remained a dark horse.
Especially GST Video had always been a myth. Super Bee was the first game in the Philips Videopac library that had a logo in the title screen which showed that the game was not developed by Philips but by someone else. Back then we thought that Philips wrote all those games – until we saw Super Bee. But this myth stayed unsolved for 20 years. In 2003 I finally found GST on my vast searches in the world wide web. CEO Mr. Jeff Fenton confirmed that I found the right GST, but could not tell me any details about GST Video and the story of the game development for the Philips Videopac system.
After I released the GST prototype "Shark Hunter" on cartridge in spring 2006, I got an email in August 2007 that started with those words:
"Dear Sir, I would like to order a copy of 'Sharkhunter' for Philips Videopac.
I am the author of the original game which I designed and wrote for Philips while working at GST in about 1983. It was wonderful to see the game again and I read your review with great pleasure."
Those are the great moments in a video game collector's life :-)
Mr. Conduit was so kind to give me an interview, so we can unveil some of the deepest secrets of the Videopac story …
Das taugt mir!
Aber mit wenig Ei bitte …